WWE 2K22 Patch Update 1.15 – 06.27.22
Hey, All–
Patch 1.15 is now LIVE including stability and balance improvements, and much, much more. Thank you for playing, and keep the feedback coming via our social channels!
GENERAL
- Various adjustments to Superstar attributes
- Addressed reported concerns about crashes occurring when using the News tile to navigate the game
- Addressed reported concerns where Superstars entered the Royal Rumble in the wrong order
GAMEPLAY
- Addressed the ranges of select moves
- Various adjustments to address incorrectly assigned moves to certain Superstars
- Added moves to various move categories
- Addressed reported concerns of the ladder falling down during ladder matches
- Addressed reported concerns of players warping and popping up after a match ends
- Addressed reported concerns of tag team finishes and attacks not occurring during matches
- Addressed reported concerns of the AI not performing their running signature/finisher against corner-seated opponents
- Addressed the alignment on various animations so that they connect better in-game
- Adjusted the damage of several moves to ensure the correct amount was being applied to opponents
ONLINE
- Improved stability within Community Creations
CREATE
- Addressed reported concerns of shirts being tucked in when not intended
- Addressed reported concerns of a soft-lock in the game when editing CAS
- Addressed reported concerns of infinite loading when editing a saved video on PS5
UNIVERSE
- Stability improvements when using Custom Superstars
WWE 2K22 Patch Update 1.14 – 06.6.22
Hey, All–
Patch 1.14 is now LIVE, featuring 14 free FaZe Clan-branded apparel items to Community Creations, stability and balance improvements, and much, much more. Thank you for playing, and keep the feedback coming via our social channels!
GENERAL
- Added 14 free FaZe Clan-branded apparel items to Community Creations
- Improvements to load times for players with a large collection of downloaded custom content
GAMEPLAY
- Updated moveset information and categories for existing and new DLC Superstars
- Addressed reported concerns of crashes during table matches
- Addressed reported concerns with table interactions
- Updated reversals to a few moves to address reported concerns with reversal windows being too small or not appearing
- Addressed reported concerns where the Superstar is unable to attack during a match
- Addressed reported concerns where the reversals were putting the defender in the wrong position after the reversal
- Addressed reported concerns regarding new DLC animations clipping or misaligned.
- Addressed reported concerns with run-ins/breakouts for new DLC characters
- Addressed reported concerns with managers during entrances
- Addressed reported concerns where the AI was not utilizing Pin Combos for some moves.
ONLINE
- Addressed reported concerns regarding Uploads in Community Creations.
- Addressed reported concerns regarding Downloads in Community Creations.
- Addressed reported concerns regarding searching by Creators in Community Creations.
- Addressed reported concerns regarding the lobby timer with Controlled Partners.
CREATE
- Addressed reported concerns regarding attire for various Superstars
- Addressed reported concerns regarding support for added DLC characters
- Improved stability throughout Create Modes
UNIVERSE
- Improved stability when using custom Superstar in Universe
MyGM
- Improved stability in MyGM
- Addressed reported concerns regarding crashes during load
SHOWCASE
- Addressed a reported concern where the match objective wasn’t completed after a diving attack was successful
WWE 2K22 Patch Update 1.12 – 05.16.22
Hey, All–
Patch 1.12 is now LIVE, featuring some of our most popular community requests, stability and balance improvements, and much, much more. Thank you for playing, and keep the feedback coming via our social channels!
GENERAL
- The following Superstars are now playable throughout the game- Alexa Bliss '20- Shinsuke Nakamura- King Booker- King Corbin- Dominik Dijakovic- Nikki Cross - Shawn Michaels '18
- Added support for upcoming DLC 2 release
- Added several stability improvements
GAMEPLAY
- Made various adjustments to moves to improve collision and targeting
- Addressed reported concerns related to warping and deforming when performing Elbow Drop
- Added several moves to Signature and Finisher categories
- Addressed reported concerns of instances that would allow attributes to be set higher than 100
- Addressed reported concerns of instances that would allow roll outs to occur during certain handicap matches
- Addressed reported concerns of certain springboards not being in sync when playing ELIMINATION CHAMBER MATCHES
- Addressed reported concerns of instances that would cause Superstars to “float” when performing various attacks on a ladder
- Improved barricade hit reactions
- Addressed reported concerns of weapon damage sometimes not registering correctly
- Addressed reported concerns of Middle Rope finishers not functioning
- Addressed reported concerns of a crash that may occur when playing a 4-way tornado tag match
GRAPHICS
- Added descriptions to PC Graphics settings
ONLINE
- Improved stability when accepting invites throughout the title.
- Addressed reported concerns of instances which prevented downloading of Superstars based on shared crowd signs.
CREATE
- Made various tweaks and improvements to CAS parts to address reported concerns of clipping
- Addressed reported concerns of a crash that may occur when editing base custom side plates when lettering has been applied to them
- Addressed reported concerns of a crash that may occur when copying side plates after making changes to them
MyRISE
- Addressed reported concerns of a crash that may occur during the Kendo Karnage storyline
UNIVERSE
- Addressed reported concerns of instances that prevented minor shows from being created
- Addressed reported concerns of a crash that may occur when transitioning from the Edit Superstar menus in Universe and Create a Moveset
- Addressed reported concerns of a crash that may occur when deleting custom images that are in use within Universe modes
WWE2K22 HotFix Patch Update 1.10 – 04.27.22
This update consists of continued improvements to the stability of the game when downloading multiple Superstars from Community Creations.
Thanks for your patience!
WWE 2K22 Patch Update 1.09 – 04.19.22
Hey, All–
Patch 1.09 is our biggest update yet, featuring some of our most popular community requests, stability and balance improvements, new MyGM features and much, much more. Thank you for playing, and keep the feedback coming via our social channels!
GENERAL
- Full NXT 2.0 Arena and supporting broadcast packages are in-game!
- Added game-wide options for graphics settings on PC (Extras/Graphics Options)
GAMEPLAY
- Polished hundreds of Superstar interactions to improve alignment, registration, and impact
- Addressed reported concerns of players losing functionality when interacting with objects at ringside
- Added support for reversals for several moves
- Addressed reported concerns of players getting stuck backstage
- Addressed reported concerns of players getting stuck on the chamber in an Elimination Chamber match
- Updated movesets for various Superstars
- Improved referee pathing and behaviors
- Improved alignment on various dives and springboards
- Adjusted stun duration during matches
- Adjusted the damage on several moves that were failing to deal damage
- Added various moves to Signature and Finisher move categories
- Increased attack speed for chair and stop sign weapons
- AI uses more positional variety in the corner, such as Top Rope Stunned
- Improved logic for AI to execute contextual Finishers such as Catching, 1v2, and Announce Table Finishers
- General Tag Team AI improvements including less frequent pin breaks and more frequent pin defense
- AI will now utilize the Ladder Bridge outside of Ladder Matches
- Improved AI strategy for countering Running attacks
- Improved AI strategy for stunning opponents
- Improved AI logic during certain run-in sequences
- Improved AI pathing and attack selection when in a crowded ring
MyGM
- Tag team titles are now supported for Normal and Hard difficulty
- The match card size for Normal and Hard difficulty has been expanded
- Improved AI
- General performance improvements
ONLINE
- Entrances can now be enabled in online lobbies
- Improved performance when joining or leaving lobbies
- Improved performance in downloading items from Community Creations
- Added DLC Superstar hashtag search options in Community Creations
- Various improvements to online gameplay experience
- Improved performance when previewing content in Community Creations
CHARACTER
- Improved skin and eyes for various Superstars
- Updated character likenesses for various Superstars
- Improved CAS part combinations
- General hair updates and improvements
CREATE
- Improved performance and stability within all create modes
- Data cleanup throughout all create modes
- Improved compatibility between many custom arena stage parts
- Improved camera angles in Create an Arena and Create A Superstar
- Improved graphical fidelity of custom championships
- Updated template data for arena templates
- Added information for elements of Create a Moveset moves
- Added the “Facing Ringside” category in “Top Rope Taunts”
- Improved compatibility between hundreds of different CAS parts
- Improved functionality of hair dye color tool
- Improved ability for players to apply images to CAS parts
- Improved randomization consistency on superstars with fixed masks
- Added multiple correct crowd signs for various Superstars
- Improved consistency of unlocking purchased CAS parts
- Improved consistency of thumbnails throughout Create A Superstar
- Addressed reported concerns with swapping partners in a tag team match
AUDIO
- Improved sfx and music performance on entrances, including reported concerns related to the “Fiendish” CAE entrance
- Improved the sound design on some moves
- Updated outdated references in commentary
- Added updated commentary references to reflect recent real world changes
- Improved commentary for non high risk moves
- Improved consistency of commentary calling Superstars’ moves properly
- Added more sounds to championship belt intro wipes
- Added more RA calls for various championships
- Cleaned up the music list for Create modes
UNIVERSE
- Improved stability throughout Universe
- Universe data cleanup and updates
- Improved Superstar naming consistency
- Improved UI flows and visuals
- Updated custom portrait formatting
- Normalized store credit earnings with gameplay
- Improved MITB cash-in save data performance
- Added the ability to disable run-ins after editing a match
- Added custom championship names to division screen
- Improved Superstar portrait compatibility on 8-player matches
- Improved consistency of Superstar run-ins in storylines
- Adjusted custom arena match rules to more closely match those in gameplay
- Superstars are now correctly assigned to their respective brands
MyFACTION
- Improved reward icon visibility for weekly Evo challenges
- Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
- Added MyFACTION nWo Standalone cards
…plus much more.
PATCH UPDATE 1.08 – 03.30.22
KEY ISSUE HOT FIX
Hey, all - this patch is a quick update to pave the way for standalone release of our nWo 4-Life bonus content.
GENERAL
- Provides roster support for added nWo 4-Life Superstars
- Various fixes and improvements
PATCH UPDATE 1.07 - 03.28.22
KEY ISSUE HOT FIX
Hey, WWE 2K players, we have a hotfix for you that improves stability of Create a Superstar when using a large number of original creations with custom portraits.
GENERAL
- Addresses reported concerns of instability resulting from players applying 35 or more custom image renders to original superstars in Create a Superstar.
- Improves a reported concern that online instability may occur when one or more users has empty custom portraits.
- Addresses a reported concern of an issue that may occur when a player accepts an online game invite while WWE 2K22 is in a suspended state.
PATCH UPDATE 1.06 - 03.22.22
We’ve been busy watching game performance in the wild, and tracking player feedback in multiple forums and channels. Patch 1.06 is made up of our highest priority fixes and improvements, based on our first week of play. Here’s a partial list of what we have for you:
GENERAL
- General stability and performance improvements
- Various cutscene improvements for MyRise
- Improved hair/CAS part interactions
- Improved skin and eye shaders for various Superstars
- Updated character likenesses of various Superstars
- Improved texture blending and materials on 100s of hair models
- Changed the maximum number of favorite creators to 50
- Implemented criteria for nWo standalone bonus content
- Improved memory management of large numbers of logos when navigating multiple game modes and menus
- Increased array limit for logos to accommodate large numbers of downloaded logos
- Added and removed NG tags to improve CAS part combinations
- General hair updates and improvements
- General tattoo updates and improvements
GAMEPLAY
- Addressed reported concerns where enemies might take low or no damage in specific engagements
- Various prop and arena interaction improvements
- Various cage collision improvements
- Improved superstar AI in special circumstances in tag matches
- Improved dive attacks vs. ladders
- Improved ladder dismounts
- Improved Superstar ally interactions in tag team steel cage matches
- Improved finisher reversals during run-ins
- Updated pyro in some entrances
- Improved logo/embossing interactions in Create a Championship
- Addressed reported concerns related to poses and Superstar registration during some reversals
- Improved interactions with steel steps when they are placed in the ring
- Improved Superstar interactions with ropes
- Addressed reported concerns related to Spear 2 attack while referee is close to defender
- Improved elimination behavior in Royal Rumble
- Improved taunt buffs and meter gain from Submission loops
- Improved Royal Rumble elimination setups by AI
- Improved Superstar AI in special circumstances in tag matches
- Tuned downtime values for some moves
- Tuned rollout recovery times
- Increased difficulty of button mash pin kickout when more than two finishers have been received
- Increased illegal tag team stun duration for long tag matches
- Addressed reported concerns of exploits where certain finishers could not be reversed
- Tuned homing for Sweet Chin Music
- Tuned elimination difficulty in Royal Rumble when less than 3 Superstars are in the ring
- Tuned stun duration in relation to permadamage
- Addressed reported concerns with Austin Theory’s finisher
ONLINE
- General stability improvements
- Addressed reported concerns with abandoned lobbies
- Improved lobby performance with partial AI-populated matches
- Addressed reported concerns with long (15+ match) online sessions
- Improved performance of custom portraits in online lobbies
MyFACTION
- Improved reward icon visibility for weekly Evo challenges
- Addressed reported concerns regarding an exploit connected to weapon baiting in Faction Wars
- Added MyFACTION nWo Standalone cards
…plus much more.
PATCH UPDATE 1.05 - 03.11.22
Happy WWE 2K22 Launch Week! We’re releasing some quick fixes to issues we observed in monitoring Early Access, and in response to player feedback on social media (@2KSupport) and forums.
GENERAL
-
Implemented various fixes to issues observed in first party monitoring
- Addressed a conflict between Titantron display and DLC entitlement checks
- Improved audio mix conflicts in some MyRISE cutscenes
- Addressed a MyRISE text overrun affecting Arabic language versions
- Corrected various text substitution issues in MyRISE
GAMEPLAY
- Improved performance of breakouts when interrupted by some attack types
- Improved physics interactions between weapons and match cages
- Improved dive attacks in conflicts with cutscene timing
- Improved positioning and collision for Nia Jax Kneeing Hip Attack
- Addressed an issue with custom superstars performing submissions during an Iron Man matchin a tournament
- Addressed visual issues resulting from reversing chair attacks
- Improved Superstar interactions with environment attacks and ladder bridges
- Improved Superstar backstage interactions when carrying an opponent
ONLINE
- Addressed server contention for simultaneous user logins